deus ex (machina)

Deus Ex Machina is a literary device whereby a seemingly unsolved problem is resolved by a new character, event, ability or object.

Deus Ex is a videogame whereby the player character resolves issues that were seemingly inextricable. So in the case of Deus Ex, the player character is the deus ex machina.

This ties in a lot to Warren Spector’s design philosophy. Stories that aren’t just told to the audience, but told with the audience. The game is called Deus Ex, because it is a deus ex machina that is missing a machine(or the closest human equivalent).

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s